AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Russia: Q3 2025 Performance
Explore the performance trends of the top boxing games on iOS in Russia during Q3 2025, focusing on downloads, revenue, and active users.
In the third quarter of 2025, the boxing game category on iOS in Russia saw varied performance trends across different apps. Here's a detailed look at the top contenders based on data from Sensor Tower.
I, The One - Fighting Games from Azur Interactive Games Limited experienced fluctuations in its weekly metrics. Revenue peaked at approximately $36 in mid-July but dwindled towards the end of the quarter. Downloads showed an initial rise, reaching over 1.5K in early August, before seeing a slight decline. Active users also exhibited a downward trend, starting from 7.3K in June and decreasing to around 3.8K by the end of September.
Real Boxing 2 by Vivid Games S.A. had a consistent presence, with revenue peaking at $156 in late June and maintaining a stable trend throughout. Downloads were relatively steady, starting at 1.8K and ending the quarter just above 1K. However, active users saw a gradual decline from 4.8K to 2K.
MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. showed stability in downloads, ranging between 700 and 1K. Revenue was minimal, with a peak of $17 in early July and tapering off to zero by the quarter's end. Active users remained stable, hovering around 2.3K.
Boxing Star: Boxing Fight Game by THUMBAGE had a notable rise in revenue, peaking at $201 in late June. Downloads dropped significantly from 2.2K to under 200, while active users fluctuated, starting at 1.8K and ending at 452.
Rapid Punch Hero! from Kids Games pvt ltd had an interesting start, with downloads peaking at 1.9K in mid-July. However, the numbers dwindled to around 260 by the end of September. Revenue data was not available for this period.
For more detailed insights into these games, Sensor Tower provides extensive analytics and data.